League Rules
1) We start with 1968 rosters and have an unpredictable progression. So players get 1 year older as usual each season.**Difference is, we will be using the top 3 records in each league to form the Backward League and the 3 worst record in each league to form the Forward League. (Of the original 16 teams only).**
The Backward League goes backwards. The Forward League goes forwards. Imports the next seasons will be 1967, 1966, etc in the BL and 1969, 1970, etc in the FL. Players can get younger though, as described in the stat change section below. What league teams are in will not change as we go.
2) The available teams are the following: BL- Tigers, Orioles, Indians, Cardinals, Giants, Cubs
FL- A's, Twins, White Sox, Pirates, Dodgers, Phillies
3) Each year you will get all of that team’s imports. Original imports need 50 AB or 20 IP. Under 100 AB or 30 AB gets stats doubled. If a player played for more than one team, he goes to the one he played for most (AB or IP). Duplicates are allowed on the original teams only. If a player gets imported to an BL and FL team the same season, he goes to the FL team. Future imports, starting season 2, will be set at 100/30.
4) Rosters: Major league – 26, plus 8 more in the minors.
5) No contracts
6) Trades: Trades will be unlimited, but you may not trade between your own teams.
7) 4 man rotations , WAR used instead of fire, Sims set to run every 3 hours
8) Duplicate players cannot co-exist in the league except the original rostered ones.
9) Free agents will not be available because teams are going different directions.
10) 154 game schedule. No interleague play until the championship. Top 2 in each league makes the playoffs, then winner moves to the title game. Series are 2-3-2. Tie breakers are head to head, then point differential.
11) POSITION CHANGES:
Pitchers: If you are short of starters, or relievers, you can switch one (or more) to the other to fill a need.
Fielders: Will switch primary and secondary position when the secondary position was played 25% of the players career (by games played) or 35% of the present season.
12) Stat change and progression: There will be 2 stat changes per team to the current season (must have 100 AB or 30 IP) per team. Progression age is set at 28/32 and uses unpredictable progression. Regression should begin at 32.
13) Rule on players that were pitchers and hitters. If you have a player that did both, you may have 1 in hitters and 1 in pitchers. But, they must use the same season, the hitter gets moved to DH with fielding of 0.500, and they take 2 roster spots. Players are still imported according to the above rules.
14) New and additional rules will be added when I think of them.
Some leagues use fictional player progression. To learn more about how players progress, check the Player Potential page.
League Settings
| Year Range of Stats | 1901 - 2025 |
| Roster Size (Majors) | 26 |
| Roster Size (Minors) | 8 |
| Keepers | |
| Change Stats Allowed | |
| Free Agency | |
| Drops | |
| No-Drop List | |
| Player Fatigue | |
| Batter Injuries | (6 games max) |
| Pitcher Injuries | (12 games max) |
| Use Pitcher's HR Allowed Stats | |
| Allows Max Surprise Bunts | |
| Min Batters Pitcher Must Face | 0 |
| Slump Buster | (1unlimited days) |
| On Fire | Uses WAR |
| User Sims | (every 3 hours) |


