For my sandbox league i created enough starting pitchers for each team to draft 5 apiece. I used random stats across the board . With stamina I submitted 85-110. But most sims are having starters barely making 5 innings with pitchcounts hitting 90s. Is this because stat range for walks allowed was too high when creating starters, and is causing high pitchcounts due to many balls being thrown?
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Trying to understand pitchers stamina.
If they are bad, lots of hits or walks, they don’t last much past 5-6 with a 90-100 stamina. Even a good pitcher with 90 stamina might throw 15 pitches per inning, and that only gets them 6. So, it’s pretty normal. For a pitcher to go 8 or 9 they need high stamina or few base runners.