Auto League 137 1970-Present

Hunter dominates, of Swing win 4-2

Catfish Hunter was brilliant last night, allowing just 4 hits over 9 innings, leading the of Swing to a 4-2 win over the Lead Bellies. | Box

Rodriguez delivers in clutch, Base Pros win

Ivan Rodriguez drove in 4 runs, carrying Springfield to a 7-4 victory over the Neutrons. | Box

Holliday blasts off, leads Bash Bros. to win

Matt Holliday blasted 2 homers, lifting the Bash Bros. to a 7-2 win over Daytona. Matt Harvey struckout 8 Daytona batters in the contest. | Box

Eldred blanks Chittenango with 11-0 shutout

Chittenango is hoping not to see Cal Eldred again for a long while. Eldred went the distance, leading Iron City to a 11-0 victory. Sandy Alomar hit 2 homers in the game for the Ironmen. | Box

Buehler baffles Orioles, 💰⚾ win

Walker Buehler struckout 9 Baltimore batters in a 7-4 win for the 💰⚾. | Box

WHO'S HOT - Last 5 Games

B. Giles, Neutrons .5004 HR7 RBI
M. Piazza, 💰⚾ .3503 HR7 RBI
F. Thomas, Devils .5563 HR5 RBI
M. Holliday, Bash Bros. .3163 HR6 RBI
P. O'Neill, Orioles .4002 HR6 RBI

WHO'S NOT - Last 5 Games

C. Cedeno, Devils 3 for 22 (.136)
K. Lofton, BHBGs 5 for 23 (.217)
M. Ramirez, Lead Bellies 2 for 20 (.100)
E. Alfonzo, Devils 3 for 20 (.150)
J. Ellsbury, Ironmen 3 for 22 (.136)

Leaders: OPS

F. Thomas, Devils 1.062
T. Helton, Bash Bros. 1.044
J. Giambi, 💰⚾ 1.006
C. Jones, Lead Bellies .999
P. O'Neill, Orioles .994

Leaders: SO/9

H. Nomo, Devils 11.1
C. Sale, BHBGs 10.8
J. Fernandez, Manatees 10.2
R. Harden, Ironmen 10.2
W. Buehler, 💰⚾ 10.1

Welcome to the Auto League

Auto Leagues are seasons that last about two months, with 2 or 3 sims per day. Since this league is run with essentially no commissioner, there is a trade limit. Please be reasonable with your transactions, and report any bad owners using the feedback form.

League Status:
Season underway.

Draft Type:
Quick Draft

Owners Joined:
12 of 12

You can draft your team as soon as you sign up! You will select one player from each positional group until you have 23 players. (The Draft link appears on the league homepage and your team page when you are signed in.)

The draft only represents a random subset of players available. Once the season begins, you can adjust your roster via free agency or trades. (You can carry up to 25 players on your major league roster.)

Supplemental Draft
Once the season begins, you can start ranking players for the supplemental drafts, which take place after Games 2 & 3. Free agency (waivers) will open after the Supplemental Draft runs on Day 4. Please be sure to read the League Rules for further details!

This is NOT a keeper league, so once your team's season is over, you can stay in this league and re-draft next season, or quit and join a new Auto League.

When do games start?
After all teams have an owner and have drafted, the games will begin. You will get an email after the first game notifying you that the league has started.

What time are games played?
Barring any issues with the servers, games are auto-simmed 2 or 3 times a day, starting as early as 1:00am and ending as late as 11:00pm Pacific Time. Users can sim games from the My League List page every eight hours. This allows the league to keep moving if the server has issues or the participants in the league want to move the season along slightly faster than the auto sims allow. There will always be at least eight hours between games so managers can react if desired.

Can I customize my team?
Yes! You can change your team name, logo, and more via the "Owner Console" on your "My Team" page before the season begins and up until the 5th game of the season.

World Series and post-season
Division winners and one wild card reach the post-season. Owners can leave the league once their team is elimnated, or wait until the playoffs are over and re-draft the next season.

I'm always eager to here what you enjoy or think can be improved with the site, so stay in touch via the feedback form and follow site updates on the news & notes page.
Latest Results
6/24/2019Lead Bellies @ of SwingWatch  Box
6/24/2019Base Pros @ NeutronsWatch  Box
6/24/2019Bash Bros. @ ManateesWatch  Box
6/24/2019Devils @ BHBGsWatch  Box
6/24/2019Ironmen @ DiamondsWatch  Box
6/24/2019Orioles @ 💰⚾Watch  Box
Previous Games
6/24/2019Orioles @ 💰⚾Watch  Box
6/24/2019Bash Bros. @ ManateesWatch  Box
6/24/2019Lead Bellies @ of SwingWatch  Box
6/24/2019Devils @ BHBGsWatch  Box
6/24/2019Ironmen @ DiamondsWatch  Box
6/24/2019Base Pros @ NeutronsWatch  Box

Latest Message
6/20/2019All-Star Selectionsgbacci
This season's all-stars have been selected. Click the link to find out who was honored.
Message Center

Latest Transactions
6/17/2019 Player Signed
Ugueth Urbina picked up by Springfield Base Pros
6/17/2019 Player Dropped
Juan Rincon dropped by Springfield Base Pros
6/14/2019 Player Signed
Charles Johnson picked up by Sultans of Swing
Transaction Log  |  Trade Block  |  Report Trade


Latest Public Board Post
6/24/2019 S and A progressionsericdc20
I totally agree that they should, especially with the slow regression... depending on your league finances though, it could be tough to stack a roster with a lot of S type players.

Also, based on the spreadsheet, it shows U as the only other progression that nets positively... but isn't that random? Doesn't it depend on how many progressions a player has and what type of progression they receive for that season.

For example... if a player has 6 progressions, and they receive a negative progression on their first one, is it likely that the next 5 will all be positive to hit those numbers in the spreadsheet? I always thought it was RNG.
Public Board