League Rules
1901 rules:Conduct: Be respectful and polite to other owners, however trash talk is permitted. If you become a distraction or become rude you might get the boot.
No Drafts, Contracts, Free Agent Bidding
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Expansion:
We will follow the same expansion route as MLB.
1961 LAA, WASH/TEX
1962 HOU, NYM
1969 MON, SD, KC, SEA/MIL
1977 SEA, TOR
1993 COL, FL
1998 AZ, TB
* In an expansion year (after rookies are added) each team will select 20 players to be protected from being drafted. All protected players should be placed on the teams Major League Roster. Anyone not protected (in the minors) will be eligible to be selected in the expansion draft. For each round, each expansion owner will send me a list of their top 20 picks (maximum of one per non-expansion team) in order of preference. I will alternate (or snake in 1969) picks until each team has 5 players. No team will lose more than one player per round. The second - fourth rounds will follow the same format. Non-expansion teams will have a small window between rounds to change protected players if desired.
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Rosters: 25 major 6 minor
For sims (min. requirement to sim a game) 11-major hitters 9-major pitchers
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Change Stats
Each season you will be able to change your players' stats to the current year if it helps you. Owners may not intentionally sabotage a player's stats to make them worse before dropping him. If he does so, another owner may sign the player and request that the commissioner return him to his previous year's stats. (For older player's on their decline, positive progression stats will be adjusted down by 10% and negative progression stats will be adjusted up by 10%). This isn't meant to be punitive since each owner values stats differently. However, if it becomes obvious that an owner is continually sabotaging his players' stats before dropping them, he will be warned and may face expulsion from the league.
Position requests will be granted to players who either played 33%+ of their career games at the desired position and/or 50%+ of the current season at that position.
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Progression: random (with the option to change every players stats each year)
progression-28
regression-32
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Prospects: Rookies get imported each year to the team for which he had the most ABs/IPs. It is the individual owner's responsibility to make sure all of his team's rookies were imported correctly. The only way to lose a rookie is if you trade or drop them.
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Sims: Games will be simmed on a timer - every 4 hours
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Injuries: Batting-30 games Pitching-40 games
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Slump buster: 5 days
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Minimum requirement to enter the league each year: At bats-125 Innings-35
Starters - must have 75+ innings pitched
All players whose real stats are less than 250 ABs or 40 IPs will be "doubled." (starting with 1945/46 offseason)
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Rotation: 4-man
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Retirement: Age-40
If a player continued to play after age 40 IRL, he will continue to play in this league (using his real stats) until his actual retirement.
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Season Games:
1901-1960:154
1961-Present:162
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Trading: 99
If a trade is deemed unfair by the commissioner (or by multiple owners), he will solicit information regarding the trade from the owners involved. He will then put the trade up for vote by the league owners. If a majority of owners vote against the trade, it will be reversed and all players will be restored to their previous teams.
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Trade Deadline: Game-120
Free Agents: Adds/Drops-Game 150
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Stadium Effect: you may edit your stadium each year and adjust the LHB and RHB to get the desired effect.
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Post Season:
1901-54
The best team from each League will meet in the World Series.
If there is a regular season tie, there will be a 1 game playoff. Home field will be determined by the best overall run differential.
1955-1968
The best team from each division will meet in the playoffs. If there is a tie for the division title, the teams will play a one-game playoff to determine the winner (with best overall run differential determining home field advantage). The two league winners will meet in the World Series
1969 to present
The best team from each division will face the two wild card teams in the first round of the playoffs. If there is a tie for the division title, the teams will play a one-game playoff to determine the winner (with best overall run differential determining home field advantage). In the case of a 3-way tie, the winners will play a round robin to determine the winner with the lowest ranked teams playing first, and the winner playing the higher ranked team to determine who will win the title. The winners of the divisional series will face in the league championship series to determine which teams will advance to the World Series.
Playoffs (LDS/LCS):
7 game series
best record gets home field
(if there is a tie in wins, then the best overall run differential will be the deciding factor)
2 days rest granted to all teams
rest granted after games 2 & 5
World Series:
7 game series
best record gets home field
(if there is a tie in wins, then the best overall run differential will be the deciding factor)
2 days rest granted to all teams
rest granted after games 2 & 5
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Awards: MVP - CY YOUNG - TRIPLE CROWN
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Hall of Fame: Every off-season, players who meet HOF requirements (10+ years in majors; Top 20 in a major career stats category) will be added to the ballot (posted on home page). League owners will vote on inductees (those who receive 75% of votes cast). Those who receive less than 50% of the vote will be dropped.
Some leagues use fictional player progression. To learn more about how players progress, check the Player Potential page.
League Settings
| Year Range of Stats | 1969 - 1969 |
| Roster Size (Majors) | 25 |
| Roster Size (Minors) | 6 |
| Keepers | (31 keepers) |
| Change Stats Allowed | |
| Free Agency | (waivers) |
| Drops | |
| No-Drop List | |
| Player Fatigue | |
| Batter Injuries | (30 games max) |
| Pitcher Injuries | (30 games max) |
| Use Pitcher's HR Allowed Stats | |
| Allows Max Surprise Bunts | |
| Min Batters Pitcher Must Face | 0 |
| Slump Buster | (5 days) |
| On Fire | Classic |
| User Sims | (every 3 hours) |
