League Rules
1960's Rookie Baseball League
Welcome to the league beginning in 1960's decade. With real Opening Day Rosters for each team. This is a great league for new owners to Pennant Chase members who haven't yet learned the tricks to progressions and this is also great for owners who like historical league with a little twist. This league will be using the WAR On-Fire Formula.
Commish: Duke
Vice Commish:
Vice Commish:
League Rules
1. Players and Progressions
Players start on the team that they began with in 1960 thru 1969 years for our initial season. These players will have their career progressed using unpredictable progression and using stat change.
Progressions/Regressions/Stat Change/Retirement
Players will progress until age 29 and begin to regress at the age of 31. Stat change will be available for 2 players each season. If you don't use them you will lose them. No banking of stat changes not used. You will need to send me those changes.
Retire
Players will remain on your team until you trade them, drop them. trade them, or they retire. Mandatory retire age will be 40, regardless of ranking.
2. Rosters
The league will consist of a major league roster of 26 and a minor league roster of 10. You must keep at least 11 position players and 9 pitchers on your major league roster for the site to sim games.
3. Imports
New players will come into the league via the off-season imports of your next season. They will come in the year they first entered the league with the league minimum entry stats. Entry minimums for the 1960's and the year 1970 will be 50AB for position players and 20 IP for pitchers. At the beginning of the 1971 season, the league minimum for import will change to 100 AB and 30IP. You can switch RP to SP, but will not be allowed to change RP to SP unless the import year has them switched to SP. Duplicate players will not be allowed in this league
There will be no supplemental or FA's in this league
4. Position Changes
Teams can request position changes each offseason. Requests are only taken in the offseason. The position change you request must be on the player's card for the season requested. There will be no dwar loss for switching positions. You may change any SP that you changed to a RP back to a SP the next pre-season if he is still a SP the next import season. Changing RP to SP will not be permitted.
5. Pitching Rotation
This league will use a 4 man rotations until 1975, at which time we will go to a 5 man rotation.
6. Trading
Unlimited trading will be allowed all season. Any trade can't involve any more that 3 players max from each team involved in the trade. Keep the trading fair. Day 120 will be the trade deadline (Sims Pause if Needed).
7.Slump busters/Player Health
Slump busters will be limited to 10 games. If a player is eligible, he may be added for additional 10 days and so on.
Player Health-Player fatigue will be used in this league and injuries will NOT be used in this league.
8. Divisions
The league will consist of two division. 6 teams in the American League Division and 6 teams in the National League Division. There will be no interleague play between the divisions.
Regular Season will be composed of a 154 game schedule with off-days every 12 days.
9. Playoffs Format
Division Winners will receive a bye into the second round. The wild card round will consist of the next two teams in each division. Ties will be decided by head to head and then to differentials stats for seeding. The winners of the wild card series will then advance to the DCS. All wild card series will be 5 games using the 2-2-1 play-off format. All other play-off series will be 7 games use the 2-3-2 play-off format. At no time will a wild card team have home field advantage against a division winner.
10. Offseason Schedule
1. Progressions Run
2. Import Rookie
3. Stat Change Selections
4. Trading Turned on
5. Position Changes
6. Clear FA pool
11. Elastic Clause
I reserve the right to create new rules as necessary to deal with problems as they arise.
League Settings
| Year Range of Stats | 1960 - 1969 |
| Roster Size (Majors) | 26 |
| Roster Size (Minors) | 10 |
| Keepers | (40 keepers) |
| Change Stats Allowed | |
| Free Agency | |
| Drops | |
| No-Drop List | |
| Player Fatigue | |
| Batter Injuries | |
| Pitcher Injuries | |
| Use Pitcher's HR Allowed Stats | |
| Allows Max Surprise Bunts | |
| Min Batters Pitcher Must Face | 0 |
| Slump Buster | |
| On Fire | Uses WAR |
| User Sims | (every 4 hours) |
