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Pennant Chase Free Sim Fantasy Sports Leagues Logo Pennant Chase Free Sim Fantasy Sports Leagues Logo 1969 "It's 5 am somewhere" Double Roster League
 

League Rules

1969 dUALTeam League

1. Basic Pitch: This is a non-contract league playing from 1969 through present day. 6 owners in the league, with each person having 2 teams comprised of 2 rosters (24 major league teams being used.)

When you join the league, you will pick 2 draft slots: each letter has 2 slots: those two comprise your franchise.

You will receive all the imports for your teams (as long as they are not in the league already) with 125 AB or 35 IP. I reserve the right to change that number down the road if we begin to get too many players or too many freaks.

2. Naming your team: Pick any city or town in North America. If I google it, I should be able to verify that it exists. States, provinces, and countries are not eligible. Your mascot should be suggested by one of the icons produced and offered for use by Pennant Chase. You don’t have to use that picture – you can find and pick your own – but it must be something suggested by one of PC’s images. If questioned, you should be able to identify the PC icon and defend your mascot name.

2. How are players acquired?

First season USED: 1969

Minimum AB/IP? 125 AB or 35 IP

Duplicate players are permitted in the initial cohort, but not in import cohorts. When imported, a player that is eligible to be placed on multiple teams will be placed solely on the team where he had the most AB or innings pitched that season.

ANY ISSUE ABOUT WHICH TEAM A PLAYER BELONGS ON MUST BE RAISED PRIOR TO THE FIRST GAME, OR THE RIGHT TO APPEAL IS WAIVED. Once a player “suits up” for a game, he belongs to that team.

When necessary, any team that is over roster limits will be trimmed by me. If you have 26 players on your roster, and I have 40, I can pinch hit more, and lefty/righty you out of the bullpen more – my team has an advantage.

I can trim them by any process I choose, but I cannot leave you with fewer than 9 pitchers, or 11 position players when I am finished (i.e. I cannot cause a forfeit.) Generally, I remove the players with the lowest ratings, even if the players with the lowest rations are Mike Schmidt and Bob Gibson.

3. Updating personnel:

Progressions: unpredictable Plateau: 30 - 32

Minimum AB/IP? 125 AB or 35 IP

Stat changing: 2 players per franchise per year. Honestly, when you put 2 teams together, you should not have a problem finding competent players without stat changing.

Trades? YES. But no trades, or waivers, after game 140 and before the end of the World Series.

“Anyone can question the fairness of a trade, and forward a review request to the trade review committee. I will select the members of this committee, and majority rules. If for some reason there is a tie (as with an abstention), the Commissioner will break the tie. The Commissioner will oversee the performance of this committee. Requests to have trades reviewed must be made within 1 week or 20 games from the trade, whichever comes first.”


Free agents/waivers? Yes, once games start.

4. League set up, number of games, rotation size, injury length, and roster size:

1 12-team leagues. 162 games. 5-man rotations. Injuries: 15 days for a player, 25 days for a pitcher. 26/40 rosters (26/14)

5. Playoffs:

The top 6 teams make the playoffs. The top seed has an automatic World Series bid.

Round 1: 6 @ 5: best-of-1.

Round 2: 5 @ 2, 4 @ 3: best-of-3, all in the host city

Round 3: 3 @ 2: best of 5 ⅔

World Series: 2 @ 1: best of 7 2/3/2


Rules about ties for a playoff spot:

A wild card team never hosts a series against a non-wild card team.

If teams tie for a playoff spot:
⇒ If both teams would be “in”, use head-to-head record as a tiebreaker. Run differential is the 2nd tie-breaker.
⇒ If one is in, the other is out, 1 game playoff (@ head 2 head winner)


MY BASIC EXPECTATIONS OF EACH OWNER:

⇒ Your commitment is season to season. When you join, you will be expected to actively run your team until the end of the season, which is when the regular season ends for non-playoff teams, or when your playoff team is eliminated. If you quit mid-season without my blessing, I will share this information with other commissioners.

⇒ Actively running your team means that you read messages once per day, meet all deadlines, and communicate any difficulties to the commissioner.

⇒ I will provide a minimum of 48 hours between a posting of a deadline, and the deadline. Ignorance of the deadline will not be an excuse for failing to meet the deadline.

⇒ If you will be away, and unable to get your messages, give the commissioner advance notice. Inactivity for ten (10) days, or repeated failure to meet deadlines, may result in your being booted from the league.

⇒ Every owner is expected to field a team (9 pitchers and 11 fielders) every game. Failure to do so, making the sims not run, results in a forfeit.


⇒ Read and be familiar with the rules immediately upon joining: it may affect your desire to be in the league, or your desire to pick a certain team.

Please keep all conversations clean
Please don't be rude to fellow owners
Please be active, if not active for 14 days you may be removed from the league
We all love baseball and that's why we're here. So Just have fun and enjoy!


General rules:

Each offseason, you can switch a SP to RP, or a RP to a SP, but stamina will remain “as is.”. You can change it back the next offseason if you like, but no changes between first pitch and the last out of the World Series.

You can switch a player’s primary and secondary positions if they played 50% or more games THAT season at their secondary position, or at least 25% of their games for their career at their secondary position.

During an offseason, a player can be switched to the position they played most in their career, regardless of the requirements of General Rule #2.

You can switch a DH to his secondary position, as long as he has a fielding percentage.

Each of these changes are to occur during the offseason, unless it's for a player you acquire by trade or waiver, and then, the request must come in immediately (i.e. within 24 hours of acquisition.)


Off season duties:

Unpredictable progression after world series. Plateau: 30 - 32

Imports: You get all the imports from the next season that are not already in the league Minimums: 125 AB, 35 IP

Stat changing: 2 players per franchise per year (i.e. 1 for each team roster that makes up your franchise). Send me the names: no banking.

Cuts to a certain roster limit. 26/14 (or 26/40, depending on how you interpret it). Since all players who are cut are eligible for waiver claims, I will have to make the cuts if you don’t.

Turn drops and trades on

Opening Day/Waivers


Elastic Clause: I reserve the right to create new rules as necessary to deal with problems as they arise.


Some leagues use fictional player progression. To learn more about how players progress, check the Player Potential page.

League Settings

Year Range of Stats1970 - 1975
Roster Size (Majors)26
Roster Size (Minors)14
Keepers
Change Stats Allowed
Free Agency (waivers)
Drops
No-Drop List
Player Fatigue
Batter Injuries (15 games max)
Pitcher Injuries (25 games max)
Use Pitcher's HR Allowed Stats
Allows Max Surprise Bunts
Min Batters Pitcher Must Face1
Slump Buster (15 days)
On FireUses WAR
User Sims (every 4 hours)

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