FULL MODE
MODE
NFL Football 90's Style (2009)🏉
 

League Rules

NFL Football 90'S Style Rules
This will be an 16 team, 4 division league

RULES UPDATED May 1, 2024

ROSTERS - Each team has a 60 player limit and will keep each player until he is cut or retires. Players are obtained through the original franchise draft, future preseason drafts, or trades. There is no free agency.

TRADES - Each team can make up to 5 trades per season. Trading of draft picks are not allowed. The commish reserves the right to reverse uneven trades. You may not make a trade between your teams. *added 8/18/24

SIMS AND TRAINING - We will sim a game every 24 hours and training will last for 1 game.

SCHEDULE- Teams will play each team in their conference home and away.

PLAYOFFS - The two division winners as well as 2 wildcard teams in each conference make the playoffs. The playoffs have been automated.

INJURIES and FATIGUE- Injuries and fatigue will be used in the league. Injuries will be set at a max of 2 games.

PROGRESSION AND RETIREMENT - retirement, stat change and drafts- Peak age will be set at 28 and regression at 32. Each off-season you may change your players to their current season as you like. If anyone has questions about how to do that, let me know. Each off-season will be a 2 round slow draft of all incoming rookies and previously unowned players. This will be followed by a 2 round quick draft.


Some leagues use fictional player progression. To learn more about how players progress, check the Player Potential page.

League Settings

Year Range of Stats1970 - 2025
Roster Size60
RulesPro (NFL)
Two Point ConvYes
DefenseDraft Individual Players
O-LineDraft Individual Players
Keepers
Change Stats Allowed (not allowed while under contract)
Free Agency
Drops
No-Drop List
Injuries
Player Training (1 schedule days)
User Sims

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