Lead Story - 3/4/2019
ABOUT THE LEAGUE --> League Title: "The Good, The Bad and The Ugly"
*12 team league, 3 Divisions, 1 Wild Card
*Playoff Format is Best of 7 (2-3-2) for both LCS and World Series (Play-In Tiebreaker Game will be played to settle ANY tie, Divisional or Wild Card) (2 PC Days off granted priot to start of each series.)
*Classic Progression league (Players progress through Age 28, stay at that point, and begin regressing after Age 32 season.)
*Each owner will select a franchise, only one owner may choose a particular franchise. First come, first serve.
*Player Pool of 1900-2005 (it'll make sense later)
* 3 Rd Supplemental Draft each offseason (5 rounds for inaugural season)
*Minimum 25 AB/10 IP for initial import into the league. All players under 200 AB/ 75 SP IP / 25 RP IP will have their stats doubled prior to their first progression. ( Example: A 30 AB player will be doubled until he's over 200 AB, so 30 -> 60 -> 120 -> 240 AB.....Example: SP with 14 IP, 14 -> 28 -> 56 -> 112 IP...... A 250 AB player will as such. He won't be doubled to 500 AB. Hope this helps)
Note: EN of position players will be halved after finished doubling.
*Slump Buster is On. 5 day maximum.
*Injuries are 25 games maximum for all players.
*Day 90 - All-Star Break (3 PC Days Off)
*Mandatory Retirement Age of 43. No exceptions
*Trading is Allowed. (Max 5 per season)
*Park Effects may be edited each offseason.
*Position Changes will be allowed as far as to a Secondary Position, pitcher roles will not be changed however. ((Meaning if you're the '93 Dodgers and you import RP Pedro Martinez, he's a RP for good, he can't have his stats switched to a different year or Stamina adjusted. He is who he is.)). If you reserve a player for a future season, his position is whatever it is for his new season. (all thresholds apply)
You will select your Inaugural team by selecting 3 team years from your franchise's history:
##The Good (.500-.550 WPct, roughly 81-89 Wins)
##The Bad (.401-.499 WPct, roughly 65-80 Wins)
##The Ugly (.400 or lower, roughly 64 or fewer Wins)
*A franchise can still be selected even if it doesn't have a season in franchise history below .400. But that "Ugly" season MUST be among the franchise's bottom 3 all-time Win Pct."
*You will receive all importable players from all 3 years. Necessary cuts will then be made.
*Duplicate players will be allowed. Take Fred McGriff as an example, we could see a TOR yrs Fred, a SD yrs Fred, a ATL yrs Fred, a TB yrs Fred, and a CHC yrs Fred. Now while most of these franchises won't end up existing here, but just to give you the idea. Just not from the same season. First owner with that player/season owns that player/season. If he was traded during that particular real life season, he won't be imported on another team in the league in the future. If a player is scheduled to import into the league during the same season for two owners. The franchise who owned that player first that season gets the player (Ex. Fred McGriff-1993 would go to a Padre franchise over a Braves franchise if they were both importing 1993 for that particular franchise season. But he would be a Brave first if they import 1993 here in a season before SD does. If say SD already had 1991 or 1992 McGriff, then they're already progressing their own McGriff and there would be no issue at all with ATL importing 1993 McGriff, he'd be theirs’ free and clear.)
**No duplicate player may appear on the same roster however. No matter what their years or teams of origin may be.
*Each season, an owner may "reserve" one incoming player with crappy stats. This means they go to a holding team, and return to your team with better stats from their next qualifying year. Maximum AB/IP for reserving a player is 130 AB/35 IP (50 AB/25 IP is the minimum for a 'returning year'). Only one player may be reserved per season, but multiple reserved players may “return” in the same season. These reserve players are YOURS even if next qualifying season was with another franchise. (Note: Each PC season is equal to one real life MLB season. So if you reserve, say, a 1992 player in Season 1, and his next qualifying season is 1995, that means he sits reserved for that three-season span, and wouldn't return until Season 4.)
Lets use A-Rod as a PERFECT example of what you CAN'T do with reserves. Ignore the SEA years wouldnt qualify.
((Hes an 18yo w 54 AB in 1994. You have 1994 A-Rod to start. Well his slash was .204/.241/.204..so you want to reserve him. Okay. He's under the 130 AB threshold. But he hits the at least 50 AB threshold for returning the following year (1995: 19yo, 142 AB .232/.264/.408), so you get that A-Rod and move forward. You CANNOT keep him reserved and just hold out for his 1996, 20yo .358/.414/.631/1.045 scorcher.. Doesnt work like that.
*Following Season 1, you will then receive imports. Each owner may choose the season following ##TheBad selected season or the ##TheUgly selected season. Each following season, you may continue down the path you're on, or choose from the other. Here's a completely fake example:
I am completely making up numbers for teams to give a quick example:
Season 1 I take the Giants.
The Good is 1958
The Bad is 1988
The Ugly is 1974
For my Season 2 imports, I can choose the 1989 Giants or the 1975 Giants, NOT the 1959 Giants.
Lets say I take the 1989 Giants.
Now for Season 3, I can either stay on that road and take the 1990 Giants imports or I can go back and take the 1975 Giants imports.
Lets Say I take the 1975 Giants.
For Season 4 I can take the 1976 Giants imports or I can go back and take those 1990 Giants imports.
Make sense ??
This is why the cutoff is at 2005 (leaving 15 additional seasons at worst, expecting to not complete 13 seasons by the time 2019 and 2020 stats are available.)