Auto League 370 All-Time Greats

Piazza blasts off, leads Cyclones to win

Mike Piazza blasted 2 homers, lifting the Cyclones to a 11-3 win over GCL. | Box

Big game for Belle lifts Dancers to victory

Albert Belle drove in 4 runs, carrying Northern to a 10-2 victory over the Sharers. Luis Castillo recorded 4 hits. | Box

Big game for Schmidt lifts Swingers to victory

Mike Schmidt drove in 4 runs, carrying Singapore to a 7-3 victory over the Fetal Issues. | Box

Rosen delivers in clutch, COVE 71 win

Al Rosen drove in 4 runs, carrying Pirates to a 13-5 victory over the Fight'n Whities. | Box

Koufax whiffs 11 in 3-1 win

Sandy Koufax struckout 11 Lehigh Valley batters in a 3-1 win for the Racin' Rebels. | Box

WHO'S HOT - Last 5 Games

A. Belle, Dancers .3813 HR9 RBI
M. McGwire, Swingers .3754 HR8 RBI
B. Bonds, Swingers .3333 HR8 RBI
M. Schmidt, Swingers .4442 HR9 RBI
S. Musial, Fight'n Whitie.. .4502 HR5 RBI

WHO'S NOT - Last 5 Games

K. Williams, Ironpigs 1 for 21 (.048)
S. Crawford, Fight'n Whit.. 2 for 22 (.091)
J. Giambi, COVE 71 2 for 22 (.091)
F. Robinson, Sharers 2 for 19 (.105)
W. Boggs, CHHS 131 5 for 21 (.238)

Leaders: RBI

B. Bonds, Swingers 115
R. Hornsby, COVE 71 111
M. McGwire, Swingers 103
A. Belle, Dancers 99
L. Gehrig, Cyclones 92

Leaders: Wins

L. Tiant, Yankees East 18
J. Santana, Cyclones 17
M. Scott, Swingers 13
V. Blue, Swingers 13
C. Kluber, Ironpigs 12

Welcome to the Auto League

Auto Leagues are seasons that last about two months, with 2 or 3 sims per day. Since this league is run with essentially no commissioner, there is a trade limit. Please be reasonable with your transactions, and report any bad owners using the feedback form.

League Status:
Season underway.

Draft Type:
Quick Draft

Owners Joined:
12 of 12

You can draft your team as soon as you sign up! You will select one player from each positional group until you have 23 players. (The Draft link appears on the league homepage and your team page when you are signed in.)

The draft only represents a random subset of players available. Once the season begins, you can adjust your roster via free agency or trades. (You can carry up to 25 players on your major league roster.)

Supplemental Draft
Once the season begins, you can start ranking players for the supplemental drafts, which take place after Games 2 & 3. Free agency (waivers) will open after the Supplemental Draft runs on Day 4. Please be sure to read the League Rules for further details!

This is NOT a keeper league, so once your team's season is over, you can stay in this league and re-draft next season, or quit and join a new Auto League.

When do games start?
After all teams have an owner and have drafted, the games will begin. You will get an email after the first game notifying you that the league has started.

What time are games played?
Barring any issues with the servers, games are auto-simmed 2 or 3 times a day, starting as early as 1:00am and ending as late as 11:00pm Pacific Time. Users can sim games from the My League List page every eight hours. This allows the league to keep moving if the server has issues or the participants in the league want to move the season along slightly faster than the auto sims allow. There will always be at least eight hours between games so managers can react if desired.

Can I customize my team?
Yes! You can change your team name, logo, and more via the "Owner Console" on your "My Team" page before the season begins and up until the 5th game of the season.

World Series and post-season
Division winners and one wild card reach the post-season. Owners can leave the league once their team is elimnated, or wait until the playoffs are over and re-draft the next season.

I'm always eager to here what you enjoy or think can be improved with the site, so stay in touch via the feedback form and follow site updates on the news & notes page.
Latest Results
6/24/2019Cyclones @ Yankees EastWatch  Box
6/24/2019Sharers @ DancersWatch  Box
6/24/2019Fetal Issues @ SwingersWatch  Box
6/24/2019Dream Team @ CHHS 131Watch  Box
6/24/2019COVE 71 @ Fight'n WhitiesWatch  Box
6/24/2019Ironpigs @ Racin' RebelsWatch  Box
Previous Games
6/24/2019COVE 71 @ Fight'n WhitiesWatch  Box
6/24/2019Cyclones @ Yankees EastWatch  Box
6/24/2019Fetal Issues @ SwingersWatch  Box
6/24/2019Ironpigs @ Racin' RebelsWatch  Box
6/24/2019Dream Team @ CHHS 131Watch  Box
6/24/2019Sharers @ DancersWatch  Box

Latest Message
6/13/2019All-Star Selectionsgbacci
This season's all-stars have been selected. Click the link to find out who was honored.
Message Center

Latest Transactions
6/24/2019 Player Signed
Francisco Rodriguez picked up by Civil War 2: Fetal Issues
6/24/2019 Player Dropped
Robinson Cano dropped by Civil War 2: Fetal Issues
6/5/2019 Player Signed
Kirby Puckett picked up by Washington Racin' Rebels
Transaction Log  |  Trade Block  |  Report Trade


Latest Public Board Post
6/24/2019 S and A progressionsericdc20
I totally agree that they should, especially with the slow regression... depending on your league finances though, it could be tough to stack a roster with a lot of S type players.

Also, based on the spreadsheet, it shows U as the only other progression that nets positively... but isn't that random? Doesn't it depend on how many progressions a player has and what type of progression they receive for that season.

For example... if a player has 6 progressions, and they receive a negative progression on their first one, is it likely that the next 5 will all be positive to hit those numbers in the spreadsheet? I always thought it was RNG.
Public Board