Auto League 235 All-Time Greats

Musial shines, CHHS 65 still lose to Chester Springs

Stan Musial collected 4 hits last night, but it wasn't enough for the CHHS 65. The Menjai won the contest, 7-6. Felix Hernandez struckout 9 Chester Springs batters in the contest. | Box

deGrom blanks Nevada with 4-0 shutout

Nevada is hoping not to see Jacob deGrom again for a long while. deGrom went the distance, leading Humbolt to a 4-0 victory. | Box

Menjai can't contain Bagwell, fall 6-5

Jeff Bagwell was on his game, knocking in 3 runs in Marrow Swamp's 6-5 victory over the Menjai. Bagwell also had 3 hits in the game. | Box

Posada unloads, Cardinals still lose

Jorge Posada blasted 2 homers, but it wasn't enough to lift the Cardinals over the Muscle. Detriot won by a score of 5-4. | Box

Gibson's 8-K performance not enough

Bob Gibson whiffed 8 batters, but the Nude Warriors managed to beat the WIld Dogs, 4-3. | Box

WHO'S HOT - Last 5 Games

S. Musial, CHHS 65 .5453 HR10 RBI
A. Pujols, Wonder Boys .3003 HR9 RBI
J. Bagwell, Wendigos .4213 HR6 RBI
J. Posada, Cardinals .4443 HR6 RBI
M. Cabrera, Cardinals .4002 HR7 RBI

WHO'S NOT - Last 5 Games

A. Simmons, WIld Dogs 0 for 23 (.000)
J. Jackson, Muscle 2 for 21 (.095)
W. Boggs, Menjai 2 for 20 (.100)
R. Carew, WIld Dogs 3 for 23 (.130)
G. Goslin, Wendigos 2 for 20 (.100)

Leaders: OPS

B. Bonds, Canaries 1.086
L. Gehrig, 💰⚾ 1.015
L. Walker, Wendigos .990
M. Mantle, Menjai .981
J. Foxx, Mustangs .966

Leaders: SO/9

P. Martinez, Racin' Rebels 9.7
J. deGrom, 💰⚾ 9.2
C. Sale, Wonder Boys 9.2
C. Kluber, 💰⚾ 8.8
J. Richard, Muscle 8.8

Welcome to the Auto League

Auto Leagues are seasons that last about two months, with 2 or 3 sims per day. Since this league is run with essentially no commissioner, there is a trade limit. Please be reasonable with your transactions, and report any bad owners using the feedback form.

League Status:
Season underway.

Draft Type:
Daily Draft

Owners Joined:
12 of 12

You can start ranking players for the draft as soon as you sign up! (The Draft link appears on the league homepage and your team page when you are signed in.)

Once the league fills, a draft round will run once every eight hours until all teams have 23 players. Once the draft is complete games will begin! Free agency opens after the first games. Please be sure to read the League Rules for further details!

This is NOT a keeper league, so once your team's season is over, you can stay in this league and re-draft next season, or quit and join a new Auto League.

When do games start?
After all teams have an owner and have drafted, the games will begin. You will get an email after the first game notifying you that the league has started.

What time are games played?
Barring any issues with the servers, games are auto-simmed 2 or 3 times a day, starting as early as 1:00am and ending as late as 11:00pm Pacific Time. Users can sim games from the My League List page every eight hours. This allows the league to keep moving if the server has issues or the participants in the league want to move the season along slightly faster than the auto sims allow. There will always be at least eight hours between games so managers can react if desired.

Can I customize my team?
Yes! You can change your team name, logo, and more via the "Owner Console" on your "My Team" page before the season begins and up until the 5th game of the season.

World Series and post-season
Division winners and one wild card reach the post-season. Owners can leave the league once their team is elimnated, or wait until the playoffs are over and re-draft the next season.

I'm always eager to here what you enjoy or think can be improved with the site, so stay in touch via the feedback form and follow site updates on the news & notes page.
Latest Results
6/24/2019Wendigos @ MuscleWatch  Box
6/24/2019💰⚾ @ Nude WarriorsWatch  Box
6/24/2019Canaries @ MustangsWatch  Box
6/24/2019Wonder Boys @ Racin' Rebel..Watch  Box
6/24/2019CHHS 65 @ MenjaiWatch  Box
6/24/2019Cardinals @ WIld DogsWatch  Box
Previous Games
6/24/2019Canaries @ CHHS 65Watch  Box
6/24/2019Racin' Rebels @ 💰⚾Watch  Box
6/24/2019Menjai @ WendigosWatch  Box
6/24/2019Muscle @ CardinalsWatch  Box
6/24/2019WIld Dogs @ Nude WarriorsWatch  Box
6/24/2019Mustangs @ Wonder BoysWatch  Box

Latest Message
6/4/2019All-Star Selectionsgbacci
This season's all-stars have been selected. Click the link to find out who was honored.
Message Center

Latest Transactions
6/12/2019 Player Signed
Ken Williams picked up by Nevada Racin' Rebels
6/12/2019 Player Dropped
Pee Wee Reese dropped by Nevada Racin' Rebels
6/12/2019 Player Signed
Omar Vizquel picked up by Nevada Racin' Rebels
Transaction Log  |  Trade Block  |  Report Trade


Latest Public Board Post
6/24/2019 S and A progressionsericdc20
I totally agree that they should, especially with the slow regression... depending on your league finances though, it could be tough to stack a roster with a lot of S type players.

Also, based on the spreadsheet, it shows U as the only other progression that nets positively... but isn't that random? Doesn't it depend on how many progressions a player has and what type of progression they receive for that season.

For example... if a player has 6 progressions, and they receive a negative progression on their first one, is it likely that the next 5 will all be positive to hit those numbers in the spreadsheet? I always thought it was RNG.
Public Board