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Auto League 142 Best of 1980s

Richard makes history, tosses no-hitter

Richard made history for the Rangers last night, tossing a no-hitter against the Tuggers. Forest Lake won by a score of 10-0. | Box

Tudor tosses shutout for Rebels

Pensacola is hoping not to see John Tudor again for a long while. Tudor went the distance, leading Oxford to a 6-0 victory. | Box

Scott baffles Yardhawks, Brewsters win

Mike Scott struckout 9 Hustons Mill batters in a 3-2 win for the Brewsters. | Box

Mumphrey delivers in clutch, Wolves win

Jerry Mumphrey drove in 4 runs, carrying West Athens to a 6-3 victory over the Vegan Vampires. | Box

Red-hot Molitor can't overcome Blues onslaught

A 4-RBI game from Paul Molitor couldn't lift the Hats to victory. Kansas City prevailed by a score of 7-6. | Box

WHO'S HOT - Last 5 Games

M. McGwire, Brewsters .4503 HR7 RBI
P. Molitor, Hats .2863 HR8 RBI
R. Jackson, Hats .3332 HR8 RBI
J. Canseco, Rangers .3001 HR9 RBI
M. Easler, HYMAN .3181 HR8 RBI

WHO'S NOT - Last 5 Games

T. Raines, Blues 1 for 23 (.043)
R. Henderson, Brewsters 2 for 22 (.091)
K. Hrbek, Yardhawks 2 for 22 (.091)
J. Lowenstein, Yardhawks 2 for 22 (.091)
D. Thon, Brewsters 1 for 19 (.053)

Leaders: SLG

M. McGwire, Brewsters .632
K. Daniels, Tuggers .590
E. Davis, Vegan Vampires .590
D. Evans, Blues .581
R. Jackson, Hats .563

Leaders: H/9

J. Richard, Rangers 5.1
F. Youmans, Brewsters 6.2
D. Righetti, Touchers 6.3
R. Clemens, HYMAN 6.9
S. Fernandez, HYMAN 6.9

Welcome to the Auto League

Auto Leagues are seasons that last about two months, with 2 or 3 sims per day. Since this league is run with essentially no commissioner, there is a trade limit. Please be reasonable with your transactions, and report any bad owners using the feedback form.

League Status:
Season underway.

Draft Type:
Quick Draft

Owners Joined:
12 of 12

You can draft your team as soon as you sign up! You will select one player from each positional group until you have 23 players. (The Draft link appears on the league homepage and your team page when you are signed in.)

The draft only represents a random subset of players available. Once the season begins, you can adjust your roster via free agency or trades. (You can carry up to 25 players on your major league roster.)

Supplemental Draft
Once the season begins, you can start ranking players for the supplemental drafts, which take place after Games 2 & 3. Free agency (waivers) will open after the Supplemental Draft runs on Day 4. Please be sure to read the League Rules for further details!

This is NOT a keeper league, so once your team's season is over, you can stay in this league and re-draft next season, or quit and join a new Auto League.

When do games start?
After all teams have an owner and have drafted, the games will begin. You will get an email after the first game notifying you that the league has started.

What time are games played?
Barring any issues with the servers, games are auto-simmed 2 or 3 times a day, starting as early as 1:00am and ending as late as 11:00pm Pacific Time. Users can sim games from the My League List page every eight hours. This allows the league to keep moving if the server has issues or the participants in the league want to move the season along slightly faster than the auto sims allow. There will always be at least eight hours between games so managers can react if desired.

Can I customize my team?
Yes! You can change your team name, logo, and more via the "Owner Console" on your "My Team" page before the season begins and up until the 5th game of the season.

World Series and post-season
Division winners and one wild card reach the post-season. Owners can leave the league once their team is elimnated, or wait until the playoffs are over and re-draft the next season.

I'm always eager to here what you enjoy or think can be improved with the site, so stay in touch via the feedback form and follow site updates on the news & notes page.
Latest Results
1/21/2020Tuggers @ RangersWatch  Box
1/21/2020Rebels @ SharksWatch  Box
1/21/2020Yardhawks @ BrewstersWatch  Box
1/21/2020Vegan Vampires @ WolvesWatch  Box
1/21/2020Touchers @ HYMANWatch  Box
1/21/2020Blues @ HatsWatch  Box
Previous Games
1/20/2020Rebels @ SharksWatch  Box
1/20/2020Vegan Vampires @ WolvesWatch  Box
1/20/2020Yardhawks @ BrewstersWatch  Box
1/20/2020Blues @ HatsWatch  Box
1/20/2020Touchers @ HYMANWatch  Box
1/20/2020Tuggers @ RangersWatch  Box

Latest Message
No new messages
Message Center

Latest Transactions
1/14/2020 Player Signed
Ken Singleton picked up by Forest Lake Rangers
1/14/2020 Player Dropped
Andy Van Slyke dropped by Forest Lake Rangers
1/9/2020 Player Signed
Scott Bankhead picked up by BUSTER HYMAN
Transaction Log  |  Trade Block  |  Report Trade


Latest Public Board Post
1/20/2020 Contracts by stats vs. rankingragingsol
My understanding is that, when starting a league, there isn't any definitive reason to go with contracts based on one over the other (Rank v. Real Stats).

I think going with Rank-based contracts makes guessing a player's asking price a little easier, meaning a 95 Rank player will ask for more salary than a 75 Rank player. Whereas, contracts based on Real Stats are harder to compare and contrast across the player pool.

When Rank was implemented a couple years ago, the Real Stats option was kept because all the Custom Leagues had set the max budgets for each team according to the contracts that calculate for Real Stats, and, instead of forcing leagues to dramatically raise their budgets, gbacci kept the Real Stats option available.

Why are contracts so much higher for Rank? I think that's what the code spit out when Rank was implemented, and figuring out why may have been too much of a headache for the lone wolf coder.

Please remember, all of this may be wrong. If it is, I guarantee a full refund of my fee.
Public Board