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Pennant Chase Free Sim Fantasy Sports Leagues Logo Pennant Chase Free Sim Fantasy Sports Leagues Logo The Franchise Experience
 

League Rules

Welcome to the FRANCHISE EXPERIENCE
The Commish will own a team

Upon joining the league choose a Major League Team
You will also be assigned as owner of that teams corresponding affiliate AAA team.

1. General Information
-League Progression Levels are F to U to C to A to S
-Players that reach 98-100 rank will have their potential changed to F
-Players peak at the age of 28 and begin to decline at the age of 32
-Players can be signed for up to 10 years at a time
-Players under contract can only be released by paying out the remainder of their contract. Please advise the Commissioner if you intend to use this option to free up a roster spot.
-Major and Minor League Team Rosters are set at 26. You have no minor league slots on these teams
-You can trade anything, including cash, draft picks, players and league points.
-Trades do not have to be fair. They only need to have a benefit for each team. Any owner that feels a trade does not meet this expectation is able to raise the issue with the Commissioner. The Commissioner will investigate any complaints regarding trades
-During the offseason, check your stadium dimensions and make any changes required for both teams. You may not change the team names, however. Once the season starts editing will be locked
-Ties for records and any other issues will be broken by run differential. This includes draft order.

2. Schedule
-Day 1- Season Start
-Scouting- Day 60 and Day 120.
-Day 90- All Star Break
-Game 120- Trade Deadline
-Game 120- Rosters Expand (Rosters will expand to 30 to allow players from the minors to be called up for evaluation and to support in a postseason run. (This is the only time a tagged prospect can be on the major league roster without losing their tagged status)
-Day 120- Minor League Season Ends (Major league sims pause for Minor league playoffs)
-Game 162- End of regular season (Stat boosts and progression upgrade requests due)
-Playoffs begin (once playoffs begin players on rookie contracts must be returned to minor league rosters)
-End of World Series- Offseason Begins
-Budgets Due
-Free Agency Period
-Draft
-New Season

3. Scouting
-Major League Teams are always looking to get an edge over the other teams and find diamonds in the rough
-Your team can invest in its scouting department to fund trips to locations around the globe to look at talent. During each season, player talent exhibitions will be advertised around the globe. $10 Million will buy your scouts an invitation to attend all talent exhibitions during the season.
-Generally, there are 2 exhibitions a year. Scouts that attend the exhibition will be free to bid on any of the players
-To bid, teams will post in the chat box what they are prepared to pay the player as a cash signing bonus. Bidding is open for 3 days and teams can bid as many times as they like.
-For example: Bidding on a hot prospect goes like this:
---Tigers bid $5
---Yankees bid $7.
-The Yankees would win the rights to the player and would be free to offer either a major league contract, Prospect Tag or Rookie Contract depending on the players age.

4. All Star Break
-All stars will be selected by PC


5. Stat boosts
-Each minor league team can assign a stat boost to 1 pitcher and 1 hitter every season
-Stat boosts can be requested at any time during the season
-Any player on a rookie contract is eligible for a stat boost
-Teams can choose from 1 of the following Stat Boosts:
-Hitters:
---Speed (+20 SB and +5 3B)
---Power (+5 HR and +10 2B)
---Average (+10 H and +5 BBs)
---OBP (+10 BB and +5HBP)
---Finesse (+1 DWAR and -10 Ks)
Pitchers:
---Power (+15 K's)
---Control (less 10 BB's)
---Movement (less 10 H's)
---Endurance (+15 stamina)

6. Budgets
-Budgets for each Franchise are $300. During the Off-Season teams must message the Commish how they want their budgets split for the next season. This gives team flexibility in managing their finances. Any leftover, unspent, budget will be added to the following season's budget. This means that if you are frugal and don't spend it all, it gets added to the next season. For example....If the Mariners spend $250 out of the recurring $300 budget for both teams they will then have $350 to split between their two teams the next season.

Where it gets tricky....You only get $300 added to your budget each season....so be careful signing contracts that total more than $300 as you will start eating up your saved cash and once that is gone you will be over budget. Plan accordingly and use your saved cash wisely. Once it is spent....it is gone.


7. Minor League Playoffs
-We will use the Arizona League Playoff Procedures
-8 teams will qualify
-The first and second half winners of the four divisions qualify
-First half ends at the all star break
-If the same team wins both halves, then the next best overall season record becomes the second division qualifier.
-The best 2 overall records get first round byes.
-All match-ups are single elimination.
-There will be no wild cards in the Minor League Championships. Top teams will play each other in 1 game series.
-Minor League Champion Bonus:
---The Franchise that wins the Minor League Championship gets an added bonus of a free pick of a prospect before the Rookie Draft starts

8. Major League Playoffs
-There will be 2 divisional winners and 2 Wild Cards for each League
-In the event of a tie for a division winner there will be a 1 game playoff
---Home field will be awarded to the team with the best run differential
-A Day off will be granted at the start of each series and for travelling between cities.
-Wild card teams will play 1 game playoff
-Winner will play 2nd seed in 7 game 2nd round series
-Winner of second round will play 1st seed in 7 game pennant round
-Winner of pennant round advances to 7 game world series

9. Budgets
-Team Budgets renew each season. Any cash not spent is rolled over to the next season allowing teams to save for the future
-Every offseason you must message the Commish how much budget you would like assigned for each team. You can only change the split of your recurring budgets for you and your affiliate during the off-season
-In the event a Major League team goes over budget during the season, they will be given 3 days to remedy the situation. If after that time the team is still over budget the Commissioner will choose players to auction off to bring the team under budget. Teams are allowed to go over budget during the off-season but must be back under budget by opening day
-In the event a Minor League team goes over budget at any time they will immediately forfeit the season and finish last. Never let your Minor League team go over budget! Plan accordingly and split your total budget well

10. Free Agency
-At the end of each season there will be a period of free agency. A selection of the highest ranked players at each position will be up for auction and posted on the home page. Teams will bid for the players in the chat box. At the end of the auction the highest bidders will be assigned the players they won. The exception is for Club Control players up for auction. At the end of the auction those teams who have last rights on a player will have 24 hours to choose to match the offer and retain the player. All Free agent bidding is in the form of a signing bonus. It will be up to the team that wins the player to sign them to a PC contract to keep them the following season.


11. Draft
-After the Free Agency period has ended the league will run the Rookie Draft
-This will be a 3 round draft. The draft will include all free agents that were not picked up by auction as well as new fresh rookies.
-Draft order will be from worst major league regular season record to best
-Rookies will be drafted by the Minor League Affiliate team.
-At the completion of the Rookie Draft, Free Agency will be opened and Major and Minor league teams will be able to fill out their rosters for the next season.

12. Prospect Tags and Club Control Contracts
-Players selected from the Rookie Draft or picked up in Free Agency that are 24 years of age or younger qualify for a rookie prospect tag until they are 24.
-Message the Commish to place these contracts for you
-To clarify, these tags are until prospects are 24 or they enter the major leagues. Once they turn 25 or are on a major league roster (not during the expanded roster period) they must be signed to either a PC contract or a club control contract
-Options for major league contracts:
---The Player signs a normal PC contract that the owner negotiates with the player:
---The Player signs a $6/3 year club control contract. and is given a club control contract tag. At the end of a club control contract the player becomes a Free Agent and any team will be free to bid on him, HOWEVER, at the end of the bidding auction the team that had the club control contract has the right to match the highest offer and keep the player. Teams will be given 24 hours to exercise that right by posting in the chat box at the end of the auction what their intentions are for club control players. If an ex club control player is retained, the owner is free to sign him to a PC contract or lose him at the end of the next season.


13. League Points
League Points are a form of currency in the league that allow teams to gain extra perks. League points are earned in the following ways:
---Major League Team has a winning record = +2 points
---Minor League Team has a winning record = +2 point
---Major League Team makes the Postseason = +2 points
---Minor League Team makes the Postseason = +2 point
---Major League Team wins the Championship = + 5 points
---Minor League Team wins the Championship = + 5 points
---Major or Minor league team has an all-star=+ 1 point per all star
---Major or Minor League team has MVP or CY = + 2 points

League Points can be traded or spent the following ways:
You can convert your points into cash and have it added to your budget: 1 point is $1
OR you can use them to buy from the League Store
5 points=Bump up 1 spot in the Draft Order
5 points=1 Free Scouting Trip out of the 2 Scouting Opportunities throughout the Year.
5 points=Increase a player's Progression rating by 1 step up.
5 points=Swap the Primary Position to Secondary for 1 player.
10 points=1 Free Stat Boost
15 Points=Upgrade 2 Players on a Rookie Contract to S
15 Points=Right to Match an offer on one player in Free Agency at the end of the Auction. (This excludes Club Control Contract Players.
20 points=Double Round 2 Draft Pick (Make your normal Pick then immediately get to make a second Pick)
30 points=Double Round 1 Draft Pick (Make your normal Pick then immediately get to make a second Pick)
30 Points=Automatic 5 FREE WINS. 5 Losses are changed to Wins for your team.
40 Points=Steal one player from any minor league team.

16. Managers
-Each organization needs a manager. There is a pool of managers to choose from.
-Managers need to be signed to a contract. They are bid on or drafted just like players.
-Managers has special skills that can be used by the team.
-There are 14 different manager skills. Each manager has a selection of these skills.
-Manager skills can be used at any time each season.
SKILLS include:

Speed S + 10 Triples, +50 Stolen Bases (Active Roster Players only)
(Max 20 Triples and 120 Stolen Bases per player)

Average A + 20 Hits + 10 Walks (Active Roster Players only)
(Max .400 AVG per player)

OBP O + 20 Walks + 10 Hits (Active Roster Players only)
(Max .500 OBP per player)

Power P + 20 Doubles + 20 Home Runs (Active Roster Players only)
(Max 50 per player)

Finesse F + 2 DWAR – 20 K’s + 20 Games Played
One outfielder gets a + arm (Active Roster Players only)

Power Pitching PP Starters + 40 K’s – 10 Walks (Active Roster Players only)
(Max 350 per player)

Relief Pitching RP Relievers + 20 K’s – 10 Hits – 10 Walks (Active Roster Players only)
(Max 150 K’s no less than .70 Whip)

Movement M Starters: -20 Hits (Active Roster Players only)
(Max no less than .70 Whip)

Endurance E Starters: + 40 Stamina (Active Roster Players only)
(Max no more than 140 per player)

Clutch C + 20 Fire (Active Roster Players only)

Development D Prospects: 4 Potential Increases + 2 Stat Boosts

Leadership L 3 Losses turned to 3 Wins, 1 Free Stat Boost

Home Runs Allowed HA Pitchers: 2 Pitchers – 5 Home Runs Allowed

Coaching CO 1 Position Swap (primary to secondary)

Convert Reliver to Starter +30 Stamina
One Catcher gets a + arm

Gene Mauch S, PP, CO, M
Whitey Herzog S, O, F, L
Earl Weaver A, P, PP, C
Tommy Lasorda D, L, P, M
Dusty Baker A, P, E, CO
Jim Leyland O, RP, M, D
Jim Frey P, PP E
Ralph Houk HA, M RP
Sparky Anderson PP, M, E, CO
Casey Stengel F, RP, C
Joe Torre O, PP, C
Connie Mack A, O, M, CO
Tony La Russa S, P, PP
John McGraw A, O, L
Leo Durocher P, C, CO
Lou Piniella M, E, D
Dick Williams A, M, E
Billy Martin S, F, M
Joe Madden S, F, PP
Joe Girardi F, E, L
Lou Boudreau F, O, PP
Cap Anson L, HA CO
Jim Fregosi PP, HA, M
Art Howe A, M, HA
Bobby Valentine S, A, P
John McNamara PP, RP, E
Mike Hargrove RP, M, F
Charle Grimm S, O, M, CO
Ron Gardenhire HA, M, E, RP
Buck Showalter RP, HA, P, M

16. Current Organizations and Affiliations
-Baltimore Orioles and the Norfolk Tide
-Boston Red Sox and the Pawtucket Red Sox
-Chicago White Sox and the Lehigh Valley IronPigs
-Cleveland Indians and the Columbus Clippers
-Detroit Tigers and the Memphis Red Birds
-Houston Astros and the Round Rock Express
-Kansas City Royals and the Omaha Storm Chasers
-Los Angeles Angels and the Salt Lake Bees
-Minnesota Twins and the Rochester Vikings
-New York Yankees and the Scranton Rail Riders
-Oakland Athletics and the Las Vegas Aviators
-Seattle Mariners and the Louisville Bats
-Tampa Bay Rays and the Durham Bulls
-Texas Rangers and the Nashville Sounds
-Toronto Bluejays and the Buffalo Bisons
-Arizona Diamondbacks and the Fresno Grizzlies
-Atlanta Braves and the Gwinnett Stripers
-Chicago Cubs and the Iowa Cubbies
-Cincinnati Reds and the Charlotte Knights
-Colorado Rockies and the Albuquerque Isotopes
-Los Angeles Dodgers and the Oklahoma City Dodgers
-Miami Marlins and the Wichita Wind Surge
-Milwaukee Brewers and the San Antonio Missions
-New York Mets and the Syracuse Mets
-Philadelphia Phillies and the Reno Aces
-Pittsburgh Pirates and the Indianapolis Indians
-San Diego Padres and the El Paso Chihuahuas
-San Francisco Giants and the Sacramento River Cats
-St. Louis Cardinals and the Toledo Mud Hens
-Washington Nationals and the Tacoma Rainiers


Some leagues use fictional player progression. To learn more about how players progress, check the Player Potential page.

League Settings

Year Range of Stats1900 - 2019
Roster Size (Majors)24
Roster Size (Minors)0
Keepers (24 keepers)
Change Stats Allowed
Free Agency
Drops
No-Drop List
Player Fatigue
Batter Injuries (50 games max)
Pitcher Injuries (50 games max)
Use Pitcher's HR Allowed Stats
Allows Max Surprise Bunts
Min Batters Pitcher Must Face0
Slump Buster (unlimited days)
On FireClassic
User Sims

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