Hoops Playground 9f8142 (1974 - 2025)
League Status
- 10 of 10 owners joined
- Season completed!
- This league will delete on: 7/3/2025 at 10:35 AM PT
League Champs
New Orleans Ballers(jaredhamann)
Playoff Schedule
Game | Series | |
---|---|---|
1 |
Volunteers_12 @ Breath First Round |
Box |
1 |
C’s @ Ballers First Round |
Box |
2 |
Ballers @ C’s First Round |
Box |
2 |
Breath @ Volunteers_12 First Round |
Box |
3 |
C’s @ Ballers First Round |
Box |
1 |
Ballers @ Breath Final Round |
Box |
2 |
Breath @ Ballers Final Round |
Box |
Latest Results
Date | Matchup |
---|---|
6/3 | Breath @ Ballers |
6/3 | Ballers @ Breath |
6/2 | C’s @ Ballers |
6/2 | Ballers @ C’s |
6/2 | Breath @ Volunteers_12 |
League Chat
Chat currently empty
How it works
The game is simple! Draft your five-man squad and follow them as they compete against nine other teams. First team to 80 points wins each game. No refs, no subs, just playground hoops! The top four teams after 40 games play in a playoff tournament (best-of-three) to decide the champ! Play in as many leagues as you want (up to three at once, or up to ten for active site donors). Read more about the simulator.Standings
Team | W | L | PCT | GB | STK |
---|---|---|---|---|---|
Breath (bdavids28) | 38 | 6 | .864 | - | |
Ballers (jaredhamann) | 34 | 11 | .756 | - | |
C’s (cubbbiedoug) | 28 | 15 | .651 | - | |
Snowstorm (filler8) | 19 | 21 | .475 | - | |
Volunteers_12 (dunroche) | 19 | 23 | .452 | 1 | |
Knackers (Malael) | 18 | 22 | .450 | 1 | |
Gamblers (dynasty) | 16 | 24 | .400 | 3 | |
Highlanders (Harjash) | 15 | 25 | .375 | 4 | |
Glitz (dynasty8) | 12 | 28 | .300 | 7 | |
Peaches (fe) | 8 | 32 | .200 | 11 |
Upcoming Games
Day | Visitor | Home | ||
---|---|---|---|---|
No games scheduled. |
Transaction Log
5/28/2025 Volunteers_12Benched SG Doug Christie
Added SG Fat Lever
5/22/2025 Volunteers_12
Benched SG Jason Kidd
Added SG Doug Christie
5/22/2025 Volunteers_12
Benched PF Charles Oakley
Added PF Horace Grant
5/22/2025 Volunteers_12
Benched SG Reggie Miller
Added SG Jason Kidd
5/20/2025 Volunteers_12
Benched SG Mitch Richmond
Added SG Reggie Miller
5/20/2025 Volunteers_12
Benched SG Wesley Person
Added SG Mitch Richmond
5/19/2025 Volunteers_12
Benched PF Bobby Jones
Added PF Charles Oakley
5/19/2025 Volunteers_12
Benched SG Sidney Moncrief
Added SG Wesley Person
5/19/2025 Knackers
Benched SG James Harden
Added SG Paul Pierce
5/19/2025 Knackers
Benched C Bob McAdoo
Added C Andre Drummond
More rules
Ties are broken based on total points scored during the season. In the rare case a team has the same record and the same total points, a coin flip will break the tie. Playoff series are best-of-three.Sim Info
The game uses player's real-life "Per 36-minutes" stats to determine the likelihood of any given event occuring during a possession, such as a steal, block or turnover. Field goals and three-pointers are determined based on real-life FG percentages (with offensive win-share and defensive win-share based on BasketballReference.com also contributing to the sim results). Players' attributes are not part of the equation. In other words, it doesn't matter how tall a player was, how fast he was, what style he played with. Only his stats matter.The playground aspect of the game means players with high OWS (offensive win share) can sometimes score a little better from the field, because they won't ever take free throws. Big men sometimes shoot worse from the field than expected, because they are going up against the best defensive centers in the game.
Players will attempt baskets with the same frequency they did in real life, relative to the other players on the court. This helps prevent someone using a player with a high field goal percentage and having them make an unrealistic amount of attempts. Keep in mind, when you have a lineup of all-time greats, every player took a lot of attempts, which means field-goal distribution will be fairly even across your lineup (unless you purposely draft a lineup with one superstar and a bunch of complementary teammates - in that scenario, it's more likely your star will get the majority of attempts.) Managers have some discretion over the share of field goals each player gets.
Because this game was built quickly and meant to mimick a 5-on-5 "street ball" scenario, there is no fatigue, substitutions or game clock. First team to score 80 wins. Players will still get fouled based on real-life stats, but there are no free throws.

