Hoops Playground 65e63c (1974 - 2024)

League Status

  • 10 of 10 owners joined
  • Season completed!
  • This league will delete on: 4/3/2025 at 11:34 PM PT

League Champs
Chester Springs Menjai
(jamin)

Playoff Schedule

Game Series
1 Musicmen @ All Stars
First Round
Box
1 Bradley Beal @ Menjai
First Round
Box
2 Menjai @ Bradley Beal
First Round
Box
2 All Stars @ Musicmen
First Round
Box
1 Menjai @ All Stars
Final Round
Box
2 All Stars @ Menjai
Final Round
Box

Latest Results

Date Matchup
3/4 All Stars @ Menjai
3/4 Menjai @ All Stars
3/4 All Stars @ Musicmen
3/4 Menjai @ Bradley Beal
3/3 Musicmen @ All Stars

League Chat

   

How it works

The game is simple! Draft your five-man squad and follow them as they compete against nine other teams. First team to 80 points wins each game. No refs, no subs, just playground hoops! The top four teams after 40 games play in a playoff tournament (best-of-three) to decide the champ! Play in as many leagues as you want (up to three at once, or up to ten for active site donors). Read more about the simulator.

Standings

Team W L PCT GB STK
Menjai (jamin) 33 11 .750 - W5
All Stars (JDfrost) 33 11 .750 - L2
Bradley Beal (dalbpho8) 29 13 .690 - L2
Musicmen (wroddick) 25 17 .595 - L3
Snowstorm (dunroche) 24 16 .600 - L2
Gamblers (ckasprzyk) 20 20 .500 4 W3
Seaturtles (dynasty) 15 25 .375 9 L1
Cows (jaredhamann) 10 30 .250 14 W1
Sharks (filler) 10 30 .250 14 L2
Glitz (dynasty8) 7 33 .175 17 L3

Upcoming Games

Day Visitor   Home  
No games scheduled.

Transaction Log

3/1/2025 Snowstorm
Benched C Moses Malone
Added C Hassan Whiteside

3/1/2025 Snowstorm
Benched C Andre Drummond
Added C Moses Malone

2/26/2025 Snowstorm
Benched SF Julius Erving
Added SF Grant Hill

2/22/2025 Gamblers
Benched PF Kevin McHale
Added PF Steve Mix

2/22/2025 Gamblers
Benched SG Magic Johnson
Added SG Wesley Person

2/22/2025 Gamblers
Benched PG John Stockton
Added PG Walt Frazier

2/21/2025 Snowstorm
Benched SF Paul Pressey
Added SF Julius Erving

2/20/2025 Snowstorm
Benched PG Jalen Brunson
Added PG Damian Lillard

2/19/2025 Snowstorm
Benched SF Anthony Mason
Added SF Paul Pressey

2/19/2025 Snowstorm
Benched PG Luka Doncic
Added PG Jalen Brunson

2/19/2025 Bradley Beal
Benched PF George McGinnis
Added PF Anthony Davis

2/19/2025 Bradley Beal
Benched PG CJ McCollum
Added PG Ben Simmons

More rules

Ties are broken based on total points scored during the season. In the rare case a team has the same record and the same total points, a coin flip will break the tie. Playoff series are best-of-three.

Sim Info

The game uses player's real-life "Per 36-minutes" stats to determine the likelihood of any given event occuring during a possession, such as a steal, block or turnover. Field goals and three-pointers are determined based on real-life FG percentages (with offensive win-share and defensive win-share based on BasketballReference.com also contributing to the sim results). Players' attributes are not part of the equation. In other words, it doesn't matter how tall a player was, how fast he was, what style he played with. Only his stats matter.

The playground aspect of the game means players with high OWS (offensive win share) can sometimes score a little better from the field, because they won't ever take free throws. Big men sometimes shoot worse from the field than expected, because they are going up against the best defensive centers in the game.

Players will attempt baskets with the same frequency they did in real life, relative to the other players on the court. This helps prevent someone using a player with a high field goal percentage and having them make an unrealistic amount of attempts. Keep in mind, when you have a lineup of all-time greats, every player took a lot of attempts, which means field-goal distribution will be fairly even across your lineup (unless you purposely draft a lineup with one superstar and a bunch of complementary teammates - in that scenario, it's more likely your star will get the majority of attempts.) Managers have some discretion over the share of field goals each player gets.

Because this game was built quickly and meant to mimick a 5-on-5 "street ball" scenario, there is no fatigue, substitutions or game clock. First team to score 80 wins. Players will still get fouled based on real-life stats, but there are no free throws.