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Roster Size flexibility


Roster Size flexibility

It would be nice to be able to have different rosters sizes for different teams. Increasing/Decreasing roster sizes could be used as a reward/punishment, especially in college leagues. AFAIK, every team in a league has to have the same size. Would it be possible to move that dropdown to the Edit Team menu, rather than League Settings?

Re: Roster Size flexibility

Perhaps it could also be added as an option in Bulk Attributes to reset all teams with the same roster size.

Re: Roster Size flexibility

I would even say an option for no roster size limit would be useful in some leagues if possible.

Re: Roster Size flexibility

I'd like a feature with the option of auto promotions/demotions for a commish and then the team can just fine tune who they want in the majors and minors. It would save a lot of hassle, especially for a sandbox owner or a first time commish, for importing a whole team at once, which places all of the imported players in the majors automatically

(example: in my sandbox, I imported all the 2018 rosters one by one, and lost interest due to the lack of convenience with having to demote players one by one, and have found other uses for the sandbox instead, yet I left the 2018 rosters intact as of when I last touched them anyway...)

Re: Re: Roster Size flexibility

A few comments... individual roster size sounds a bit chaotic... probably not too burdensome to code on the backend, although there would definitely be some work, and I would guess new commish tools needed to sync teams back to the same size if desired... but the potential confusion with users seems relatively high...

@skooler, I noticed the same thing when trying to import teams and it makes it fairly tough to get started... an auto demote on import seems like a worthy feature... where else would auto promote-demote come into play though? Is it mainly just on import of a full roster?

Re: Roster Size flexibility

Honestly that was the only scenario that came to mind, Guy. But there might be another reason or two why it could be beneficial, even if we don't know those reasons yet...