Back to Boards

Stats


Stats

Hi - New to the site and enjoying it a lot so far. I have a question regarding stats I haven't found an answer to. I'm in an auto league and I pull up my roster; When I click on a player name it brings up a random 10 year batch of stats. In this case it's C Dave Nillson. The stats are all over the place and a far cry (often progressively worse) from the season stats listed for the player when drafted. If anyone can help or provide some insight on what these stats are or represent I would be most appreciative. Thank You :)

Re: Stats

Those stats are what he accumulated during his seasons in that particular year - if you click on the link on the right that says “ see other seasons available you can see the stats he actually accumulated in the corresponding MLB season blister on the left

Re: Stats

Thanks for responding - when opening the stats of said player (Dave Nillson), I see the years 2049 - 2058. Are these stats "pennant chase" stats? (Nillson team(s) over that time span is various other teams in said auto league.) My thought is that this 10 year snapshot is his performance while on a pennant chase team, with resulting pennant chase stats. Which are quite different from his real world historical performance. Am I looking at this whole thing correctly?

*This noob appreciates the feedback and guidance:)

(Basically trying to dig into the heart of how real world statistical performance translates to pennant chase stats and results.)

Re: Stats

The stats you reference are the last 10 years of his simulation seasons in that specific league. So you're correct, but consider it not pennant chase stats, but more specifically only that league. There are hundreds of leagues running at any one time.

Good idea to assess sim stats vs real life, because you need to consider the league demographics (size and quality of players). For example, in a 1999 only league with 30 teams, Dave Nilsson will perform somewhere near his real life numbers that year. But when you use his 1999 season in a best of 1990s league with 12 teams, he'll perform well under as the competition level is greatly heightened.

Many noobs come and expect to see the guys they roster match their single year real stats without considering the league universe, then get mad and yell on the message boards about how the sim is dumb and wrong. Luckily, it looks like you're already ahead of the game to start.

Good luck and welcome to the site! If you take the time to learn the ropes, you'll have a blast, and soon an addiction.

Re: Re: Stats

One thing I have noticed is the relationship between playing time and if a player hits low in the lineup. Might be a good hitter but is on a team of superstars. More playing time and hitting in the top or middle of the order seems to help. On the other hand,if it is a lousy player, he sill look better but not good with more playing time

Re: Stats

The reason players do better near top of lineup is because they are on fire more. Otherwise it’s just the stats no matter where they are or how much they play.

Re: Re: Stats

I'm just saying that players near the bottom of the lineup are there because they are not as good as their teammates or just plain poor hitters but they still tend to get at least a little better with more playing time

Re: Stats

Some might but it’s just coincidental. It’s like thinking that a dice will roll 6 a greater percentage of the time of you just roll it more often. The chances stay exactly the same because it’s a SIM, not real life.

Re: Re: Stats

Well, any bump related to the top of the lineup is most likely fire-related.

Re: Stats

Yes,that's likely

Re: Stats

Thanks to those who helped clarify things for me. Still getting my feet wet and appreciate the information. I hadn't really considered the 12 team league factor in comparison to a larger one - seems obvious in hindsight:).