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Auto League 411 All-Time Greats
Whisps
skyyrex
Koufax
Mrploppie
Of Destiny
grals
Monster Frogs
ThunderCockston
Dry Bones
Shpennymons
Huh
mistergypsy
Family
Consigliere33
Tide
kruker232323
Broncs
bl00dl1n3
Thundering Herd
rfb60609
DEVILS
greenriver
Nine
TheWilk57

Nine can't contain Manush, fall 8-2

Heinie Manush was on his game, knocking in 3 runs in Corleone's 8-2 victory over the Nine. Manush also had 3 hits in the game. | Box

Tide overcome brilliant outing by Reulbach

Hits were hard to come by against Ed Reulbach last night, but the Tide pushed across enough to defeat the Dry Bones, 5-4. Reulbach allowed just 2 hits over 7 innings in the loss. | Box

Olerud powers Family to win over Nine

John Olerud blasted 2 homers, lifting the Family to a 6-5 win over New Jersey. | Box

Rodriguez leaves it all on the field in losing effort

A big game from Ivan Rodriguez couldn't lift the Thundering Herd to victory. Blue Rocks prevailed by a score of 10-6, despite 3 hits and 3 RBIs by Rodriguez. | Box

McGwire powers Koufax to win over DEVILS

Mark McGwire blasted 2 homers, lifting the Koufax to a 9-5 win over DELTA. | Box

WHO'S HOT - Last 5 Games

R. Carew, Whisps .4552 HR11 RBI
W. McCovey, Of Destiny .3814 HR9 RBI
A. Belle, Of Destiny .4743 HR9 RBI
M. McGwire, Koufax .2004 HR10 RBI
B. Bonds, Thundering Herd .4503 HR7 RBI

WHO'S NOT - Last 5 Games

C. Utley, Family 1 for 19 (.053)
T. Gwynn, Thundering Herd 4 for 21 (.190)
F. Lindstrom, Dry Bones 3 for 19 (.158)
J. Foxx, Monster Frogs 3 for 20 (.150)
C. Gehringer, Koufax 6 for 23 (.261)

WHO'S HOT - Last 5 Games

R. Carew, Whisps .4552 HR11 RBI
W. McCovey, Of Destiny .3814 HR9 RBI
A. Belle, Of Destiny .4743 HR9 RBI
M. McGwire, Koufax .2004 HR10 RBI
B. Bonds, Thundering Herd .4503 HR7 RBI

WHO'S NOT - Last 5 Games

C. Utley, Family 1 for 19 (.053)
T. Gwynn, Thundering Herd 4 for 21 (.190)
F. Lindstrom, Dry Bones 3 for 19 (.158)
J. Foxx, Monster Frogs 3 for 20 (.150)
C. Gehringer, Koufax 6 for 23 (.261)

Welcome to the Auto League

Auto Leagues are seasons that last about two months, with 2 or 3 sims per day. Since this league is run with essentially no commissioner, there is a trade limit and a supplemental draft after Game 3 (more info below). Please be reasonable with your transactions, and report any bad owners using the feedback form.

League Status: Season underway.
Owners Joined: 12 of 12
League Status:
Season underway.

Owners Joined:
12 of 12


You can draft your team as soon as you sign up! You will select one player from each positional group until you have 23 players. (The Draft link appears on the league homepage and your team page when you are signed in.)

The draft only represents a random subset of players available. Once the season begins, you can adjust your roster via free agency or trades. (You can carry up to 25 players on your major league roster.)

This is a Keeper League, which means you have $40 million to spend on keepers for next season. You must sign at least one player to a contract before the season ends, or you'll automatically be removed from the league after the World Series. Players under contract remain on their teams, all other players return to free agency for the next Auto Draft.

Supplemental Draft
Once the season begins, you can start ranking players for the supplemental draft, which takes place after Game 3. Please be sure to read the League Rules for further details!

When do games start?
After all teams have an owner and have drafted, the games will begin. You will get an email after the first game notifying you that the league has started. Free agency will open after the Supplemental Draft runs on Day 4.

What time are games played?
Barring any issues with the servers, games are auto-simmed 2 or 3 times a day, starting as early as 1:00am and ending as late as 11:00pm Pacific Time. Users can sim games from the My League List page every eight hours. This allows the league to keep moving if the server has issues or the participants in the league want to move the season along slightly faster than the auto sims allow. There will always be at least eight hours between games so managers can react if desired.

Can I customize my team?
Yes! You can change your team name, logo, and more via the "Owner Console" on your "My Team" page before the season begins and up until the 5th game of the season.

World Series and post-season
Division winners and one wild card reach the post-season. Owners can leave the league once their team is elimnated, or wait until the playoffs are over and re-draft the next season.

For more info, be sure to read the League Rules.

I'm always eager to here what you enjoy or think can be improved with the site, so stay in touch via the feedback form and follow site updates on the news & notes page.

Find

Latest Results
7/28/2014Whisps @ KoufaxWatch  Box
7/28/2014Broncs @ DEVILSWatch  Box
7/28/2014Nine @ FamilyWatch  Box
7/28/2014Dry Bones @ TideWatch  Box
7/28/2014Huh @ Monster FrogsWatch  Box
7/28/2014Thundering Herd @ Of Desti..Watch  Box
Previous Games
7/28/2014Whisps @ KoufaxWatch  Box
7/28/2014Broncs @ DEVILSWatch  Box
7/28/2014Nine @ FamilyWatch  Box
7/28/2014Dry Bones @ TideWatch  Box
7/28/2014Huh @ Monster FrogsWatch  Box
7/28/2014Thundering Herd @ Of Desti..Watch  Box
More

Latest Message
7/19/2014All-Star Selectionsgbacci
This season's all-stars have been selected. Click the link to find out who was honored. http://www.pennantchase.com/lgAllSt..
Message Center

Latest Transactions
7/15/2014 Player Signed
George McQuillan picked up by Valley Whisps
7/15/2014 Player Dropped
Torii Hunter dropped by Valley Whisps
7/12/2014 Player Signed
Roberto Alomar picked up by Carlisle Thundering Herd
Transaction Log  |  Trade Block  |  Report Trade

 

Latest Public Board Post
7/28/2014 Potential Rating gbacci
This is an interesting conversation, because a potential rating is on the "to do" list, but it would be an optional feature as BVega suggested. It would be similar to what Stewbie suggested, with A, B, C, D prospects - A prospects having the most likely chance of getting better.

But commissioners already have the option to make veterans more valuable by setting back the regression age. If more commissioners started regression later, the vets would remain valuable into their 30s.

I use progression in two of my leagues, and the regression impact is not enough to kill the value of veterans, IMO. The biggest issue I have right now with progression is that ALL young players get better at a similar rate, so leagues can quickly wind up getting stacked with good players.

But I have huge concerns with creating some sort of "blind" progression. That doesn't seem very realistic and could get really frustrating. While it's true that many rookies are a shot in the dark, many others are pretty obviously going to make good to great major league players. Without having ANY idea how a rookie might do, you could have the opposite effect you have now and kill all interest in young players.
Public Board


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